The second 10,000 Siphers, part of the "Sipherian Flash" collection. They are the second Genesis race, created by the Mad Scientist and his colleagues. All NEKO characters are unique, and each is a part of four sub-races.
Sub-racial Traits will determine special skills that Characters can bring into Battles. These characters come fully equipped with the skills available to the race they own right at the beginning of the game.
Felis make up the majority of the Neko race, those chosen were sent under the banner of the Sipherian Flash, to reinforce the 1st Fleet in combat and exploration. All Felis possess strong and unique capabilities for flashy and high speed combat, though the origin of their ability to survive is still an enigma. Some even say that they've got nine lives.
Synthetics are full amalgamations of flesh and machine, created to leverage the highest capabilities hi-tech machineries have to offer. Possessing heightened levels of intellect through their ability of rapid autonomous learning and physical resistances have given them a massive technological advantage on the field.
Phasewalkers are results of inter-dimensional portal experimentations by the mad scientists. However their failure to stabilize the coordinates trapped unlucky ones in unknown dimensions. Only a few made it back from “the other worlds” to the Sipherian Flash fleet, having their beings transformed with the ability to phase back and forth between alternate dimensions.
A rare wave of cosmic meteors crashed into the Sipherian Flash, piercing some members with unknown energy shards, altering their DNAs into tetrahedrally bonded structures. The few chance survivors acquired hardened adamantine body parts that are highly resistant to physical and electrical forces, whilst granting them the ability to generate and manipulate crystal elements of similar nature.